Even this game's plain-sounding difficulty names are hiding something.

A screenshot lines up a game's normal difficulty menu next to the flavor text hiding underneath each tier.

Source & context
Trending on a Korean communityView original post ↗
● Anyone gets itMemeEntertainmentHow much Korea-context this story assumes. English translations and context by Klore.
Korean community post, image 1: Difficulty select: Beginner, Normal, Challenging, Hardcore — Normal is tagged for players already comfortab…
English translation
Difficulty select: Beginner, Normal, Challenging, Hardcore — Normal is tagged for players already comfortable with action games.

난이도 선택 입문 일반 도전 하드코어 액션 게임에 익숙한 유저들을 위한 난이도 F 선택

Korean community post, image 2: Same four tiers, renamed: Just enjoy the story!
English translation
Same four tiers, renamed: Just enjoy the story! / Story and combat, balanced! / Smell of blood, sound of bones breaking! / March of death!

v 1.32 처음부터 시작 이야기만 즐기기! 이야기와 전투의 조화! 피비린내와 뼈 부러지는 소리! 죽음의 행군! 뒤로

💡 So which one do people actually pick?
The thread's answer is pride: players who only want the plot still click 'Normal,' and 'Normal' here officially means the smell of blood and bones breaking.vs. Reddit: soulslike threads have the same fight over whether an easy mode ruins the genre.Klore note

What Koreans said

11 top comments on the original thread, translated
  1. 115 upvotes on the original thread
    Anon· on the original thread

    My pride won't let me lower the difficulty mid-game.

    난이도를 도중에 낮추는 건 자존심이 허락하지 않음

  2. 85 upvotes on the original thread
    Anon· on the original thread

    But lowering it sometimes makes the game way too easy and boring. That's how I dropped Shin Megami Tensei V halfway.

    그렇다고 막상 난이도 내리면 게임이 지나치게 쉬워져서 하는 맛 안 나는 경우도 있음 내가 진여신5 하다가 그렇게 도중하차했지..

  3. 25 upvotes on the original thread
    Anon· on the original thread

    If you lower it to make it easy there's no point playing that genre. Even I, who turns on trainers first, play soulslikes legit.

    하지만 난이도를 낮춰서 쉽게 할거면 저런 장르의 게임을 할 이유가 없는걸 게임하면서 트레이너부터 켜는 나도 소울라이크나 인왕류는 순정으로 한다고

Read all 11 translated repliesShow fewer replies
  1. 24 upvotes on the original thread
    Anon· on the original thread

    I think some games auto-adjust difficulty if you die too much, maybe that's why.

    많이 죽으면 자체적으로 난이도 조절해버리는 게임있던거 같은데 저래서 그러나

  2. 17 upvotes on the original thread
    Anon· on the original thread

    I cleared Skul on rookie mode and had a blast, but a lot of people quit out of pride. That game's fun on repeat runs.

    스컬 나는 루키모드로 맛보고 씹고뜯고 다했는데 괜히 자존심 부리다 접는사람 많더라 그건 다회차가 재밌는데

  3. 13 upvotes on the original thread
    Anon· on the original thread

    The "I fucking suck at games" button.

    "난 게임 개못하잖아" 버튼

  4. 8 upvotes on the original thread
    Anon· on the original thread

    The pride problem is always strong.

    존심의 문제는 언제나 강하다.

  5. 7 upvotes on the original thread
    Anon· on the original thread

    It's literally the stamp of "bad at games" lol.

    겜못함의 낙인 그 자체 ㅋㅋㅋㅋㅋ

  6. 7 upvotes on the original thread
    Anon· on the original thread

    If enemy HP is stupidly bloated I just lower it, my time's too precious for that.

    난 피통만 드럽게 크다 싶으면 걍 낮춤 시간이 아까워

  7. 6 upvotes on the original thread
    Anon· on the original thread

    Dev's intent: "Struggling? Let's lower the difficulty for smooth play." What the gamer hears: "lol loser, here's a coward mode just for losers like you, fits you perfectly."

    개발자의 의도 : 어려우신가보네요. 난이도를 낮춰서 플레이에 막힘이 없도록 해드릴까요? 게이머가 들은 것 : ㅋㅋ 패배자새끼 여기 마침 너같은 패배자를 위한 슈퍼 겁쟁이 난이도를 준비해왔지 ㅋㅋㅋ 너한테 딱 어울린다만?ㅋㅋㅋ

  8. 4 upvotes on the original thread
    Anon· on the original thread

    "You fucking suck at this" (gets triggered!!)

    "너 개못하잖아" (발끈!!)

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